local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
L0_1 = {}
L0_1.group_id = 133003492
L1_1 = {}
L2_1 = {}
L2_1.config_id = 492001
L2_1.monster_id = 28040101
L3_1 = {}
L3_1.x = 2812.71
L3_1.y = 256.2
L3_1.z = -1373.527
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\230\176\180\230\151\143"
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 492002
L3_1.monster_id = 28040101
L4_1 = {}
L4_1.x = 2807.238
L4_1.y = 256.2
L4_1.z = -1376.858
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\230\176\180\230\151\143"
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 492003
L4_1.monster_id = 28040101
L5_1 = {}
L5_1.x = 2813.905
L5_1.y = 256.2
L5_1.z = -1358.772
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\230\176\180\230\151\143"
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 492004
L5_1.monster_id = 28040101
L6_1 = {}
L6_1.x = 2805.295
L6_1.y = 256.2
L6_1.z = -1357.049
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\230\176\180\230\151\143"
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 492005
L6_1.monster_id = 28040101
L7_1 = {}
L7_1.x = 2804.626
L7_1.y = 256.2
L7_1.z = -1339.677
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\230\176\180\230\151\143"
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 492006
L7_1.monster_id = 28040101
L8_1 = {}
L8_1.x = 2798.732
L8_1.y = 256.2
L8_1.z = -1368.224
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\230\176\180\230\151\143"
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 492007
L8_1.monster_id = 28040101
L9_1 = {}
L9_1.x = 2813.76
L9_1.y = 256.2
L9_1.z = -1336.307
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_tag = "\230\176\180\230\151\143"
L8_1.area_id = 1
L9_1 = {}
L9_1.config_id = 492008
L9_1.monster_id = 28040101
L10_1 = {}
L10_1.x = 2809.776
L10_1.y = 256.2
L10_1.z = -1337.255
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_tag = "\230\176\180\230\151\143"
L9_1.area_id = 1
L10_1 = {}
L10_1.config_id = 492009
L10_1.monster_id = 28040101
L11_1 = {}
L11_1.x = 2802.029
L11_1.y = 256.2
L11_1.z = -1334.613
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_tag = "\230\176\180\230\151\143"
L10_1.area_id = 1
L11_1 = {}
L11_1.config_id = 492010
L11_1.monster_id = 28040103
L12_1 = {}
L12_1.x = 2798.007
L12_1.y = 256.2
L12_1.z = -1348.615
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.drop_tag = "\230\176\180\230\151\143"
L11_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 492014
L2_1.npc_id = 20032
L3_1 = {}
L3_1.x = 2803.731
L3_1.y = 256.547
L3_1.z = -1326.462
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 143.588
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 1
L1_1[1] = L2_1
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 492012
L2_1.gadget_id = 70310006
L3_1 = {}
L3_1.x = 2806.521
L3_1.y = 256.547
L3_1.z = -1328.044
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1492011
L2_1.name = "ANY_MONSTER_DIE_492011"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = "001"
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_492011"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_492011"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 2
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L4_1 = 492014
L3_1[1] = L4_1
L2_1.npcs = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 492001
L6_1 = 492002
L7_1 = 492003
L8_1 = 492004
L9_1 = 492005
L10_1 = 492006
L11_1 = 492007
L12_1 = 492008
L13_1 = 492009
L14_1 = 492010
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 492012
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_492011"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L4_1 = {}
L5_1 = 492014
L4_1[1] = L5_1
L3_1.npcs = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_492011 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "133003492"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_492011 = L1_1
